Social Policies and Ideologies Related to Great Merchantsįinishing the Commerce Social Policy Tree will increase the gold from Trading Posts and double the Gold you receive from Great Merchant Trade Missions. +1 Culture, Upgrading Military Units costs 33% Less
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Railroad, City within 2 Tiles of Mountain +3 Gold, +2 Culture, +1 Happiness per Castle. +25% Gold from City Connections, +2 Faith, +5 GoldĬost of Gold Purchasing -15% in Cities, +4 Gold
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Military Naval Units +1 Sight/Movement, _1 Culture, Free Lighthouse +1 Culture, +2/1 for Trade Routes, +5 Gold, Free Cargo Ship/Extra Trade Route +100 Gold Each time Great Person is used, Marble and Stone tiles provide +2 Gold Later on, you will want more City-State allies particularly if you are going for a Diplomatic Victory. If that is not enough to do the trick, you can use the free gold to buy them out and get their luxuries and any other benefits they provide your Civilization.Įarly in the game, the Customs House is your go-to. Their other ability is to Conduct a Trade Mission, which will give you an instant lump sum of Gold and +30 Influence with a City-State, possibly turning them to your Allies. That may not seem like much, but with Banks and Stock Exchanges in your City, along with other bonuses, it provides a large amount of gold over the course of a game. First, they can construct the Customs House Tile Improvement, which will give +4 Gold Per Turn, +5 with Economics Researched. Great Merchants have two roles in your Civilization. Use buildings like the Garden that increase great person growth, along with some Social Policies and Ideologies that allow you to get an instant Great Person of your choice. This with their ability to purchase in puppeted City-States makes them very powerful if you want to take over a particularly valuable piece of land.Ĭonstructing buildings with Merchant Slots and Wonders with a flat rate of GPP per turn for Great Merchants is the primary means of getting them. Players who choose the Venice Civ will not receive Great Merchants, but instead Merchants of Venice, which have the ability to instantly purchase a City-State and make it a puppet.
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These masters of Commerce can be purchased with Faith once you've finished the Commerce Social Policy Tree, starting at 1000 Faith and rising in cost with each purchase. Great Merchants can boost the income of your Civ either over the course of the Eras or in one lump sum. Civilization 5 Specialists and Great People Great Merchant & Merchant of Venice: Abilities & GPP Guide for Brave New World Civilization 5 Specialist and Great Person Strategy Guides